Meet your next
main character.
Describe your character, then sculpt and paint
the details in the 3D editor.

Start creatingTurn an idea into a playable 3D game.
Make the characters, shape the world,
and decide how it all plays.
Start with a prompt. Keep creating with tools for every part of your game,
from the shape of a character to the sound of their voice.
Describe your character, then sculpt and paint
the details in the 3D editor.

Record a line and turn it into a character voice
with the timing and expression of your delivery.
“Okay, tiny legs. Big adventure. Let’s go find some trouble!”
Press play to hear the transformation.
Record a performance and apply it to your
character. Edit the animation from there.
Your performance
Pose-transfer illustration. Record your own performance in the studio.
Place props, reshape the terrain, and change
the lighting in your game’s level editor.

Plan what players do, how they earn rewards, and what they unlock next. Edit and reorder the gameplay loop before building your game, or come back to it as you playtest.
An editable example. Start creating to build your own.
Describe the soundtrack you hear in your head. Generate game music and sound effects, then edit the audio to fit your world.

A playful theme for exploring the island.
Watch the actual Sandscape workflow, from the first prompt
to building a playable game and publishing it for others.
Edit your characters, levels, animation, and sound.
Sandscape helps you create playable 3D browser games from a written idea. Plan the gameplay, create assets, and use the editors to change the result before sharing it.
You can start with an idea in plain language. Sandscape helps turn it into a game, and visual editors let you refine the result. If you code, you can work directly on the project too.
Yes. Refine the gameplay, move things around your level, edit characters, change animations, or rework the sound. Your first result is a starting point you can keep shaping.
Record or upload a spoken line to transform it into a character voice while keeping your delivery. For movement, record or upload a performance and apply it to a rigged character, then refine the animation.
Publish your game on Sandscape to get a shareable link. People can play it in their browser, and discover, like, and comment on your game.
Start with the idea. You can figure out the rest as you build.
Start creating