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Overview
What is Sandscape?
Sandscape is a creative studio for making games with AI. A creator can start with a description or a drawing, turn it into a playable game, then refine the result with visual tools or open the editor and shape every detail by hand.
The platform brings conversation, asset generation, level and character tools, code, builds, and testing into one workflow. AI handles the technical production work so creators can stay focused on how the game looks, feels, and plays.
Games run in the browser and are shared with a link. Creators can also bring an existing web game through the Sandscape Agent Skill or CLI, publish it from the folder where they built it, and put it in front of players on Sandscape.
Platform
What it does
Start with an idea
Describe a game or upload a drawing. Sandscape turns it into a playable 2D or 3D starting point with a world, game logic, art, and audio.
Stay in the conversation
Creators direct the vision in plain language while AI handles the technical production work and asks for the decisions it needs.
Refine every layer
Visual tools open the level, models, materials, characters, and animation for hands-on editing. Creators can also work directly in code.
Build with AI agents
Sandscape connects agents to the project context, generation tools, editors, builds, and tests needed to assemble and improve a game.
Bring an existing web game
The Sandscape Agent Skill and CLI can connect a game built elsewhere, upload it from the project folder, and return a review link.
Publish where people play
Games run in the browser with nothing to install. Each published project gets a page players can open, share, like, and comment on.
Reference
Key facts
Team
Leadership
Laurent Bernier
CEO
Nearly 20 years in 3D, animation, and game production. Former Ubisoft veteran across major franchises. Co-creator of AWAY: The Survival Series. Drives Sandscape's creative direction and company vision.
Sebastien Nadeau
CTO
Background in cinema, VFX, real-time simulation, and software development. Former Ubisoft. Leads Sandscape's technical architecture and AI-assisted creation systems.
Nathanael Dufour
COO
20 years of experience spanning advertising, high-end TV production, and creative producing. Oversees operations and brings an eye for quality and polish to everything Sandscape ships.
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